Console gaming is back in the spotlight, with major announcements in recent weeks:
These releases come after Sony mercilessly (without mercy) trounced Microsoft in the previous round of the console wars.
In comparison, Microsoft’s last-generation console — Xbox One — moved less than 50m units.
Tech writer Ben Thompson says there are a number of reasons that the PlayStation 4 was able to score a 2:1 sales advantage over the Xbox One:
Per Thompson, Sony is staying true to its gaming niche and following the traditional razor (PlayStation 5) and blades (exclusive games, online services) model that has long defined consoles.
Conversely, Microsoft wants out of the (loss-leading) hardware business and is transitioning to a services model.
And it’s doing so by pushing Game Pass, a cloud gaming subscription starting at $9.99/month. It’s available on Xbox, but also for PC and Android phones.
When Satya Nadella became Microsoft CEO in 2014, he shifted the firm’s focus from its license-based Windows operating system to a cloud-based business built on recurring services revenue.
Since the shift, $MSFT’s market cap has increased more than 5x to $1.6T.
Microsoft is rolling out the same playbook for the Xbox, and its recent $7.5B acquisition of ZeniMax Media (Doom, The Elder Scrolls) will help further the strategy.